Antichamber, a first-person psychological puzzler by Australian independent developer Alexander Bruce, will release on Steam on Jan. 31 after four years in full-time development. The Escher-inspired ...
In 2009, Alexander Bruce took a week off from his university studies in Australia to fly to Tokyo and present his Unreal Tournament 3 mod, Hazard: The Journey of Life, at Tokyo Game Show's ...
At first, it’s hard to wrap your head around the Escher-like world of Antichamber, a game that challenges our understanding of the relationship between the player and our notion of what a gaming world ...
The award-winning indie game Antichamber will finally drop the general public into its mind-altering world on January 31. Developer Alexander Bruce announced this morning the game will be available on ...
Antichamber, the psychological exploration game from indie developer Alexander Bruce, will be released at the end of January. The multiple award winning title backed by the IndieFund, contains an ...
Fans of the indie game Antichamber are sure to enjoy this 8-minute footage of the game being played using the awesome Oculus Rift virtual reality headset. Watch the video after the jump to see the ...
GameSpot may get a commission from retail offers. Highly-acclaimed indie puzzler Antichamber will be heading to Steam on January 31, sole developer Alexander Bruce has announced. Dubbed a ...
It’s a puzzle game to give M. C. Escher nightmares and make Portal look like child’s play, but is new game Antichamber any fun to play? Antichamber (PC) – Scotty was wrong Mind-bending and ...
Antichamber requires a great deal of intellect, patience and perception to conquer, all of which could be safely considered "serious" traits in the context of game design. It is a game that is serious ...
If I could display some of my favorite digital puzzle games on a shelf, I’d put Antichamber next to the Portal series. Antichamber lacks personality and its narrative feels pointless, but its puzzles ...
Games in the market nowadays seem to be geared towards entertaining the player through various notions of empowerment, this by including action, adventure and the ability to interact in a virtual ...
"I like games that surprise me," says Antichamber creator Alexander Bruce. Standing in a crowded expo hall in a bright pink suit and tie, Bruce is certainly not afraid to write his own rules. His ...
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