In a poignant interview, Ken Levine discussed all of his works, including BioShock Infinite, including what went right and what went wrong. For Levine, he is particularly proud of the ending, though ...
BioShock Infinite's ending took four months to create, says Ken Levine. Speaking at a BAFTA Q&A for BioShock Infinite attended by Digital Spy, the creative director said it then took just two drafts ...
This developer video talks about the Siren, one of Bioshock Infinite's "heavy hitter" enemies. The Siren, a homage to a turn-of-the-century fascination with the occult, sings a song that revives ...
[url=http://arstechnica.com/civis/viewtopic.php?p=26574175#p26574175:19qly084 said: PhantomLord[/url]":19qly084]I finished the main game yesterday and would ...
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