Cities Skylines 2 mods are supposed to be the savior of the beleaguered city building sequel. After a troubled launch in October, marked by performance problems, Colossal Order and Paradox's municipal ...
Mods are the ultimate expression of love. The work of players who are so enamored with a game that they take it upon themselves to create more of it, mods can be lifelines. They can keep otherwise ...
One of the main features on the horizon for Cities: Skylines 2 since its launch has been mod support, and Colossal Order is hard at work on making it happen. The team dropped a new update on the topic ...
The developer of Cities Skylines 2 has issued an update on the game, confirming a significant delay to a key feature and the slowdown of patch releases. The city builder, which launched on Steam to a ...
The launch of Cities: Skylines 2 is nearing and city-building enthusiasts are already raring to plan their first metropolis. One big feature of the game, its modability, won’t come into play until ...
Following last year’s rocky launch, Cities: Skylines: II has released a new patch that introduces a whole bunch of performance fixes, along with support for code modding and a map editor that ...
The first stage of Cities: Skylines 2‘s long-awaited in-game modding support launches on March 25 alongside its first post-launch asset pack, called Beach Properties. Colossal Order’s troubled ...
Modding support was intended to be available at launch, but the challenges of building the new game's technical base, amid many other technical issues, pushed it back, along with console releases.
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