Limiting screen time isn't enough anymore. Here's what the latest research says kids actually need, and why most schools aren ...
I came across a fun website called screen toys today. Screen Toys was created by Gavin Shapiro. It does exactly what it sounds like: turns your screen into interactive toys. The "toys" on the screen ...
Plenty has been written about the mental health risks of too much time on social media but spending too much time looking at a screen, large or small, may also be harmful to physical health. A new ...
In an era where digital devices are everywhere, the term "screen time" has become a buzz phrase in discussions about technology's impact on people's lives. Parents are concerned about their children's ...
Toddlers using touch-screen tablets for playlike activities are less likely than those who play with real toys to communicate or interact socially with their parents, a federally funded study has ...
Currently, right from children to adults, all are glued to the screen. Indeed, the extended screen time can take a toll on the eyes. Hence, understand that early detection and preventive care are key ...
Allowing very young children to access televisions and other screens could lead to sensory challenges for them later in childhood, according to a new study from Drexel University in Pennsylvania. The ...
LAFAYETTE PARISH — Children today are spending more time than ever in front of screens—and health experts say the emotional consequences are becoming harder to ignore. New research shows families are ...
While it’s commonly said we live in the information era, I like calling it something else: the screen age. Over the past seventy years, we’ve seen displays seep into almost every aspect of our lives.
TOKYO--(BUSINESS WIRE)--RISO KAGAKU CORPORATION (TOKYO:6413)(President& CEO: Akira Hayama) has released the GOCCOPRO QS200, as a higher-grade model of the GOCCOPRO series of digital screen makers. The ...
Screen and digital media have become central to how societies access information, experience art and engage in communication. Over recent decades, the humble screen has evolved from a passive window ...