Most video game studios, or at least the bigger ones, will have experience with Foley, a long-standing craft that revolves around creating cinematic sound effects using everyday objects. It’s nothing ...
One of the coolest God of War Ragnarok‘s sound effects actually came from a baby… a baby in a womb, to be precise. That’s according to Santa Monica Studio‘s senior sound designer Alex Previty, who ...
Foley artist Joanna Fang works for PlayStation Studios and recently shared the behind-the-scenes of her work during an interview with Wired. After speaking generally about how she uses unexpected ...
One God of War Ragnarok dev has shown off the weird and wonderful tools she put to use creating the sequel's sound effects. Earlier this week, Wired published the video below, where God of War ...
GameSpot may get a commission from retail offers. Alex Previty, a sound design lead who worked on God of War: Ragnarok, revealed that they used their baby's heartbeat while still in the womb to create ...
Something that's rarely touched on when talking about Sony's first-party games is their sound design, which is almost universally fantastic. PlayStation Studios really has an ear for good audio, and ...