NVIDIA isn't just showing off its Titan RTX GPU and some clever AI demos-- it also has big news for anyone interested in more realistic computer physics. The company is releasing its ...
NVIDIA is announcing via their blog that the PhysX physics simulation engine is finally going open source. According to the company, they are doing this because “physics simulation — long key to ...
A research group on Thursday released Genesis, an artificial intelligence simulation engine designed to ease robot development. The group included more than 50 researchers from about a dozen ...
Picture this: you’re standing in front of a pile of glistening avocados at a grocery store. You snatch one up, put it in your cart, and wheel off dreaming of nachos and guacamole — a completely ...
Nvidia has made its PhysX GPU-accelerated physics simulation engine open source, which means anyone can integrate into their games, as well as projects involving AI, robotics, and autonomous vehicle ...
Sure, it’s dumb. Sure, it’s short. Sure, it’s just a physics engine with a goat. But Goat Simulator is also made of pure laughter and joy. What kind of madness hath the Internet wrought this time?
The development lifecycle for Unreal Engine 6 is structured to provide incremental access to new architectural components via staged preview releases. Initial technical previews, scheduled between ...
Delivering optimal return on investment (ROI) requires innovative approaches to streamline development, reduce costs, and accelerate deployment. Advanced physics-based simulation has emerged as a game ...