Unity Software Inc. has unveiled a new payments tool designed to help video game developers bypass the commissions charged by ...
Yesterday (Tuesday, September 12), it was announced that the game engine Unity will soon begin charging developers a monthly fee based on the number of installs their games have, in a move that has ...
A security vulnerability found in the Unity engine, which had laid dormant for almost a decade, was recently patched. Games made using the engine also need to be patched, however, so expect a lot of ...
Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user,” the ...
UPDATE (Oct. 9, 2023): After battering the firm's share price, cratering faith in the company, and rolling back many of the proposals, CEO John Riccitiello is retiring from Unity. Read more on Unity's ...
Unity has announced plans to charge developers a fee each time a video game using the Unity engine is installed. Unity Plus is also being retired for new subscribers, starting today. The fee is on ...
Developers will be charged a flat rate based on how many times their game is installed, no matter if that install is attached to a sale. Developers will be charged a flat rate based on how many times ...
Back in March, Unity announced that they’d soon allow developers to deploy Unity-based games to the web without the need for any plugins, thanks to the magic of WebGL. Unity’s WebGL announcement was ...