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The ending of Darksiders promised an awesome, apocalyptic co-op game that we’ve never seen. No matter how cool the sequels have been, Darksiders will always carry that baggage with it.
Darksiders 3 also succeeds in terms of presentation. This feels like the game fans have been waiting for - if not in structure and substance, then at least in story and style.
Darksiders Genesis looks like a completely different take on the franchise, but it’s much closer to the original games than you’d think. The end result is an OK diversion that is sometimes ...
Darksiders 3 definitely will have RPG elements like upgrades, though, and I’m willing to bet some of those apply to new movesets with the whip, and maybe some secondary weapons, too.
Darksiders Genesis introduces Strife as the fourth Horseman and primary protagonist, though players can instantly swap between him and War throughout the game to take advantage of their relative ...
Darksiders III picks the story right back up as if the ensuing years never existed though. And more than just the story—it picks Vigil’s plans right back up where they left off as well, for ...
Storywise, Darksiders Genesis occurs right after the massacre of Eden, a key event in the game’s lore that involves War, Strife and fellow Four Horsemen Death and Fury essentially slaughtering ...
But at the end of the day, Darksiders: Genesis has a clear identity. It's not the most experimental game in the world, but it takes a variety of tried-and-tested systems and executes them with ...
Darksiders II has many faults, but in the end it really puts itself together to be an enjoyable game. It’s not so much that the game gets better, but that it grows on you as time passes by.
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