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There are more possible moves in a game of chess than there are atoms in the known universe. So how do computers, which are officially better chess players than humans now, know which moves to ...
The bid to create a chess-playing machine inevitably became part of discussions about artificial intelligence, a subject that many of the pioneers of computer chess will tackle at Thursday's forum.
Computing, as a science and an industry, has always been intimately connected with games, and with none more so than chess. The quest to build a computer grandmaster has helped bring focus to ...
It was a pivotal moment in computing history when a computer beat a human at chess for the first time, but that doesn't mean chess is "solved." Pixabay On this day 21 years ago, the world changed ...
Garry Kasparov bests Deep Blue, the IBM computer programmed to play chess, in match play in February 1996. A year later, an updated version of Deep Blue would beat the world champion. Ten years ...
Don’t confuse this with the infamous Mechanical Turk, which appeared to be a chess computer but was really a guy hiding inside a fake chess computer.
Checkmate: OpenAI's o3 swept Musk's Grok 4 in an AI chess showdown.
1997: Deep Blue becomes the first computer to defeat a chess champion in match play. A year earlier, Garry Kasparov rallied from a first-game loss to beat Deep Blue in the first high-level chess ...
Few advances in hardware came unaccompanied by parallel advances in computer chess; there was a program for IBM mainframes in 1958 and one for $10-million Cray supercomputers by the 1970s.
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